Bibliography: GPU Fusion And Live Splat Rendering
Mirrored copies live under research/gpu-fusion-splatting/mirrors/.
CUDA / GPU Runtime
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NVIDIA CUDA C++ Programming Guide
Mirror:mirrors/nvidia-cuda-programming-guide.pdf -
NVIDIA CUDA C++ Programming Guide, asynchronous/concurrent execution
Mirror:mirrors/nvidia-cuda-async-concurrent-execution.html -
NVIDIA Vision Programming Interface
Mirror:mirrors/nvidia-vpi-main.html -
NVIDIA Optical Flow SDK Programming Guide
Mirror:mirrors/nvidia-optical-flow-programming-guide.pdf -
OpenCV CUDA-accelerated Computer Vision module
Mirror:mirrors/opencv-cuda-module.html
Gaussian Splatting Implementations
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GraphDeco/Inria,
gaussian-splatting
Mirrors:mirrors/graphdeco-gaussian-splatting-github.html,mirrors/graphdeco-gaussian-splatting-readme.md -
NVIDIA Developer Blog, “Real-Time GPU-Accelerated Gaussian Splatting with NVIDIA DesignWorks Sample vk_gaussian_splatting”
Mirror:mirrors/nvidia-vk-gaussian-splatting-blog.html -
gsplat documentation
Mirror:mirrors/gsplat-docs.html -
Nerfstudio Project,
gsplat
Mirror:mirrors/gsplat-github.html -
M. Ye et al., “gsplat: An Open-Source Library for Gaussian Splatting”, JMLR, 2025.
Mirror:mirrors/ye-2025-gsplat.pdf -
Nerfstudio, “Splatfacto”
Mirror:mirrors/nerfstudio-splatfacto.html
Gaussian Splatting Papers
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Bernhard Kerbl, Georgios Kopanas, Thomas Leimkuehler, and George Drettakis, “3D Gaussian Splatting for Real-Time Radiance Field Rendering”, SIGGRAPH 2023.
Mirror:mirrors/kerbl-2023-3d-gaussian-splatting.pdf -
Guanjun Wu et al., “4D Gaussian Splatting for Real-Time Dynamic Scene Rendering”, CVPR 2024.
Mirror:mirrors/wu-2024-4d-gaussian-splatting.pdf -
Zhexi Peng et al., “RTG-SLAM: Real-time 3D Reconstruction at Scale using Gaussian Splatting”, SIGGRAPH 2024.
Mirror:mirrors/peng-2024-rtg-slam.pdf
